Lessons with a dash of artificial intelligence

Enriching lessons with content on artificial intelligence

About us

Where do Wolves and Badgers live in Slovenia? Does Monet paint water motifs or is it Manet? Can artificial intelligence recognise when a politician is telling the truth? Is the oak the only tree with fan leaves? Did SARS-CoV-2 really jump off a bat and if so, when? Does the number of years spent in school really increase life expectancy?

The Pumice project develops educational activities that can be used to enrich different school subjects. We use data related to the subject matter and explore it using AI and machine learning approaches. In collaboration with teachers, we have developed learning templates and background explanations for teachers and students.

PUMICE is supported by Google.org and the Tides Foundation, ARRS and the Slovenian Government Office for Digital Transformation under the CRP V2-2274 project. Artificial intelligence is being deployed using the Orange tool, which is being developed by the Bioinformatics Laboratory with the support of ARRS.

New Activity: Traditional Slovene Houses

Where in Slovenia Can You See Houses Like This?

Read more

Playing with Data at Innovative Pedagogy 5.0

When Historians and Slovene Linguists Take the Stage

Read more

New Tool: Data Entry Website

Bye, Google Forms. Things Will Be Easier From Now On

Read more

Lesson Plans

Examples of lessons that use AI approaches in conjunction with regular curriculum material.

  • All
  • Primary school
  • High school
activity logo
Taxonomic keys for animal groups
Refresh differentiation between animal groups
natural science, biology
activity logo
Socio-economic characteristics of countries
Observing countries by socio-economic characteristics
activity logo
Climate zones of Europe
Exploring Europe's climate zones
activity logo
Similarity between dialect groups
Identifying the similarities of Slovenian dialect groups
activity logo
Belles lettres and journalism
Distinguishing between journalistic and belles lettres texts
activity logo
Monet versus Manet
Stylistic differences between Monet and Manet
art history
activity logo
Identifying Quadrilaterals
The Computer Learns Rules for Distinguishing Between Types of Quadrilaterals
activity logo
How to distinguish a fish from a bird?
natural sciences and technology
activity logo
Finding as many non-conflicting reservations as possible
activity logo
Slovenian surnames
Observing the distribution of surnames in Slovenia
Slovenian, geography, history
activity logo
Finding similarities between NBA players.
activity logo
Modeling the behavior of a spring pendulum based on measurements.

Auxiliary activities

Activities explaining specific AI or data-analytic techniques. They are designed to be integrated into the different lessons described above.

activity logo
Hierarchical Clustering
Building a Hierarchy of Groups based on Similarities